Parabellum
2 Week Development w/UNITY | Team of 5 | I made the Trailer too
Game Genre
Battle simulator game
Create a game experience that focuses on total control of your troops and strategy
We want to convey the chaos, brutality, and cruelty of the war through our gameplay.
Core mechanic
Point and click
Limited amount of troops
Saber can overpower the lancer,
The lancer can overpower the archer,
The archer can overpower the saber.
carefully eliminate your enemies in order to win the game with limited casualties
My responsibility
Day to day stand up & wrap up
Pitch and presentation
Hosting discord communication
Create one page
Translating English & Chinese during meetings
Manage with Jira