Parabellum

2 Week Development w/UNITY | Team of 5 | I made the Trailer too

Game Genre

  • Battle simulator game

  • Create a game experience that focuses on total control of your troops and strategy

  • We want to convey the chaos, brutality, and cruelty of the war through our gameplay.

Parabellum character.png

Core mechanic

  • Point and click

  • Limited amount of troops

  • Saber can overpower the lancer,

  • The lancer can overpower the archer,

  • The archer can overpower the saber.

  • carefully eliminate your enemies in order to win the game with limited casualties

Click the image to see the Trello Board

Click the image to see the Trello Board

My responsibility

  • Day to day stand up & wrap up

  • Pitch and presentation

  • Hosting discord communication

  • Create one page

  • Translating English & Chinese during meetings

  • Manage with Jira

 
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Shadow Edge · 2 Weeks · Team of 6

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Temper-s**t· 2 Weeks · Team of 5